


There's a lot more references and extra stuff, but at its core, there's a list of body part IDs and a list of Skin Partitions that correspond. Likewise in NiSkinPartition, there's a matching property set like this

Inside of the BSDismemberSkinInstance block, there is a property called "Partitions" It has two NiTriShapes: one is the character's underwear and the other the player's body, minus feet, head, and hands. So first, I opened up malebody_0.nif to see what's in there. So I've been struggling with this for a while again and I just can't seem to get anything good to happen.

If you can do this using that stuff, i'd definitely like to know, cuz I want to like try to make the troll race playable, partly to see if i can rather then just alter a playable one, like the tutorial for a RedBreton race, and something like this I'm sure would be needed.Ĭlaire Jackson Posts: 3422 Joined: Thu 11:38 pm WHere should I start looking? I'm willing (and already using) 3rd party programs. I want to start inspecting this data to figure out how to modify it in a new race. So where is this data defined? Where are these parts enumerated? Obviously they are somewhere and not hard-coded, as NPCs and Dogs have different parts of the list filled out. The numbers correspond to the W coordinates set and exported from 3DS Max." " Biped Object Names: These are the body and armor slots that define the particular race. This is the same list shown in the armor editor. Under each race I can see a list called Biped Object Names. If I change the primary race that the armor object applies to, the list changes. "Biped Object: What part of the body this armor covers."Ĭool, that's the parts of the character model that vanish when you apply the part to prevent clipping. It's in a big selectable list right under Biped Object in the armor editor. The selection of body slots for each piece of armor to use is easy enough in Creation Kit. One of the big problems I am having is defining body slots for the armor to use. I'm trying to create a mod that modifies a non-human race (dogs) in Skyrim so that they can use most of the same equiptment human races use.
